Mechanics: Defence

Defence is an Important Mechanic or Area 51, it decreases the damage the player or Enemy Takes during Battle.

Formula
(Damage) - (Defence) = (Damage Done to Player/Enemy)

Example = FAMAS Assult Rifle Vs. Slenderman =

15 (Assult Rifle Damage Damage) - 5 (Slenderman Defence) = 10 Damage to Slenderman

Special Cases:
 * If the Defence is more than the Damage, then the damage done to the Player/Enemy will be 1.
 * If the Defence is 0 then the Weapon will do Maximum Damage.